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PCMania 29
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PCMania CD29.iso
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alg
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spdemo
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spacepir.scn
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Text File
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1994-10-13
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5KB
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247 lines
START scene325
// Start scene. Beginning of attract mode.
SCENE scene325 47084 48036
NEXT scene325
PREOP FADEIN_SCREEN 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT 0
DATA 0 0 0 0
;
// Shot colonist.
// Paralax says, "Call that help? That was a colonist..."
SCENE scene185 28332 28462
NEXT scene325
PREOP FADEIN_VIDEO 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -5
NXTSCN RESTART_FROM_LAST
DATA 0 0 0 0
;
// Displayed when life is lost.
// Paralax says, "You're in danger..."
SCENE scene178 27193 27329
NEXT scene325
PREOP FADEIN_VIDEO 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -5
NXTSCN RESTART_FROM_LAST
DATA 0 0 0 0
;
// Displayed when dead.
// Talon says, "Later, dude."
SCENE scene172 26153 26326
NEXT scene325
PREOP FADEIN_VIDEO 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -1
NXTSCN DEFAULT
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Ursula released from red death grip beam.
SCENE scene90 12481 12648
NEXT scene325
PREOP DEFAULT 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT 1000
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Officer 1 dies.
SCENE scene70 10135 10197
NEXT scene71
PREOP DEFAULT 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -4
NXTSCN GET_CHEWED_OUT
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Officer 1 pops up in back.
SCENE scene69 10048 10132
NEXT scene90
ZONES zone53
PREOP DEFAULT 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -41
NXTSCN DEFAULT
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Pirate 4 dies.
SCENE scene68 9985 10047
NEXT scene69
ZONES zone316
PREOP DEFAULT 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -41
NXTSCN DEFAULT
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Pirate 4 pops up & shoots.
SCENE scene67 9910 9983
NEXT scene68
ZONES zone52
PREOP DEFAULT 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -1
NXTSCN PLAYER_DIED
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Pirate 3 dies.
SCENE scene66 9821 9909
NEXT scene67
ZONES zone315
PREOP DEFAULT 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -40
NXTSCN DEFAULT
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Pirate 3 slides down rope and shoots.
SCENE scene65 9705 9821
NEXT scene66
ZONES zone51
PREOP DEFAULT 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -1
NXTSCN PLAYER_DIED
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Pirate 2 dies.
SCENE scene64 9631 9704
NEXT scene65
ZONES zone313
PREOP DEFAULT 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT 0
NXTSCN DEFAULT
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Pirate 1 dies. Pirate 2 shoots.
SCENE scene63 9429 9628
ZONES zone50
PREOP DEFAULT 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -1
NXTSCN PLAYER_DIED
DATA 0 0 0 0
;
// Bridge scene. Rescue Ursula Star.
// Talon shoots officers, leaves bridge. Pirate 1 swings in and shoots
// at player.
SCENE scene62 8882 9427
NEXT scene63
ZONES zone49
PREOP SET_GOT_TO 0
INSOP DEFAULT 0
SCNMSG DEFAULT 0
WEPDWN DEFAULT
SCNSCR DEFAULT -1
NXTSCN PLAYER_DIED
DATA 0 0 0 0
;
ZONE zone316 9994 10047
PTRFB DEFAULT
RECT 187 45 214 81 scene0 0 KILL_INNOCENT_PERSON 0
;
ZONE zone315 9821 9909
PTRFB DEFAULT
RECT 191 45 216 105 scene0 0 KILL_INNOCENT_PERSON 0
;
ZONE zone314 9705 9719
PTRFB DEFAULT
RECT 192 45 217 105 scene0 0 KILL_INNOCENT_PERSON 0
;
// Zone for scene 64
ZONE zone313 9634 9704
PTRFB DEFAULT
RECT 186 47 219 108 scene0 0 KILL_INNOCENT_PERSON 0
;
ZONE zone53 10056 10100
PTRFB DEFAULT
RECT 11 54 55 102 scene70 0 DEFAULT 0
RECT 188 46 217 108 scene0 0 KILL_INNOCENT_PERSON 0
;
// Zone for scene 67
ZONE zone52 9912 9942
PTRFB DEFAULT
RECT 171 88 220 155 scene68 50 DEFAULT 0
RECT 187 46 222 81 scene0 0 KILL_INNOCENT_PERSON 0
;
// Zone for scene 65
ZONE zone51 9720 9794
PTRFB DEFAULT
NEXT zone314
RECT 243 33 276 87 scene66 50 DEFAULT 0
RECT 189 47 216 105 scene0 0 KILL_INNOCENT_PERSON 0
;
// Zone for scene 63
ZONE zone50 9553 9581
PTRFB DEFAULT
NEXT zone312
RECT 263 29 308 72 scene64 50 DEFAULT 0
RECT 192 47 216 107 scene0 0 KILL_INNOCENT_PERSON 0
;
// Zone for scene 62
ZONE zone49 9352 9405
PTRFB DEFAULT
NEXT zone311
RECT 102 41 146 98 scene63 50 DEFAULT 0
RECT 189 44 219 111 scene0 0 KILL_INNOCENT_PERSON 0
;
END